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MAIN DESIGN

  • Writer: Jude Shi
    Jude Shi
  • Mar 31, 2020
  • 2 min read

Updated: Aug 10, 2020


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Year of the Project: 2014

Platform: Mobile



CHALLENGE


Create a platform where people can follow designers and make their own photos into tangible products and profits.


WHAT I DID


  • Setting goals and objectives

  • Stakeholder interviews

  • Establishing key audiences

  • Building personas

  • Creating scenarios

  • Creating user journeys and stories

  • Creating information on the architecture

  • Creating experience maps

  • Conducting UX research

  • Conducting competitive research

  • Low-fidelity prototypes

  • High fidelity prototypes

  • Creating wireframes

  • High-fidelity design

  • Usability testing


SETTING GOALS AND OBJECTIVES


What is this App about?

Main Design is a community for graphic designers to show case their creative minds and gain followers. Main design provides numbers of vector design packs and filters for users to make their photos into graphic design works which they can later apply on products like T-shirts, phone cases and throw pillows.


What are the goals of the App?

The goal of the app is to create a community for artists to make money and create a following with the help of best and most up-to-date UX practices, trends and research. And for non-designers to find creative designs and to purchase unique products.


Who are the users of this App?

Primary audience : Designers and design enthusiasts

Secondary audience: Shoppers and advocates



CONDUCTING INTERVIEWS WITH STAKEHOLDERS

& ESTABLISHING KEY AUDIENCES


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BUILDING PERSONAS


WHO ARE THEY?


  • Age: 17 - 32

  • Gender: Male and female

  • Education: Studying, Degree

  • Hobby: Design, photography, fashion, meme, music, comic, travel, online shopping


HOW DO THEY FIND INFORMATION?


  • On desktop/laptops - smartphones, mobile phone and messagers

  • Websites, search engines, social media, blogs, direct marketing


MAIN GOALS/WHAT DO THEY WANT?


  • Showcase their designs

  • Gain followers

  • Get inspirations

  • Find one of a kind home products

  • Create their own design

  • Photo editing

  • Make profits out of their designs


PAIN POINTS


  • A lack of community

  • Hard to do their own designs

  • High price of design tools

  • Ineffective purchase progress

  • Weak search

  • Lack of easy print-on-demand platforms

  • Long design progress

  • The hassles of manufacturing, inventory management, payment process or distribution.


MOTIVATION


  • Get noticed by other people and brands

  • Make money

  • Follow the latest trends

  • Shopping for good products


AUDIENCE NEEDS:


  • How can I promote myself on the platform?

  • How can I find the designs I like efficiently?

  • How can apply the design on your products the way I like?

  • Can I return my purchase?

  • How can find what's trendy?


SOLUTION (CONTENT & FUNCTIONALITY)


  • Accessibility, UX, IA

  • REMIX function ( if a design is made with Main Design design pack, people can get all information of the layers and elements and adjust it into their own designs but a credit of the original creator will be kept)

  • Featured creators section

  • Hashtags

  • Search engine

  • Flexible design tools

  • Clear return policy

  • Easy to share designs on social media

  • Preview on products

  • Online store with featured designs


CREATING USER JOURNEYS AND STORIES

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INFORMATION ARCHITECTURE


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COMPETITIVE PRODUCT RESEARCH

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Competitive analysis was used to evaluate how a given product’s competition stacks up against usability standards and overall user experience, it also helped understand how the major competition in our space was handling usability.



LOW-FIDELITY PROTOTYPES



CREATING WIREFRAMES

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HIGH-FIDELITY DETAILED DESIGN


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PROJECT OUTCOME


  • The company secured a significant Series A funding with the Beta version

  • Main Design was successfully launched in App Store in 2015

  • Healthy & steady traffic growth since launch

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TAHNK YOU FOR WATCHING

 
 
 

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Hi! Thank you for visiting my website. If you are interested to see more recent works, please reach out to my email, jude.shi.ux@gmail.com.

 
 

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